StarCraft noob here, starting to get into the game and its lore thanks to the tabletop game that came out this year. I'm a Tyranid fanboy so naturally I gravitated towards the Zerg as my favorite faction, skipping the Terran campaign altogether when I tried StarCraft 1 for the first time. Go ahead and boo me now, I know it was insane and I have no regrets lol.
Part of what fascinated me about the Zerg was that- unlike the Tyranids- they had characters with names, desires, personalities etc. When I first heard that iconic speech from The Overmind, I was stoked at the opportunity to roleplay as a cosmic horror. But as I continued to watch video essays, read the wiki, and dive headfirst into the lore of the universe, I couldn't help but feel like Zerg is the odd-one-out among the three factions, uniquely built up to be an antagonist you don't need to feel bad about when nuking them into oblivion.
Maybe I'm too much of a moralist, maybe I'm unfairly inserting my own head-canons and ideas into the story (if this is true I'd like to know), but I feel less than stoked to play as the swarm when Protoss has absolute chads like Tassadar, Artanis, and Zeratul, and Terran has the epic space opera that is Wings of Liberty and the ever-lovable Jimmy Raynor. Compared to them, Zerg just kinda feels... unreasonable to root for. The only moral stakes there are "I didn't get to consume the galaxy, oh no".
Take SC1.
In Episode 1 you play as the magistrate, a faceless avatar of the player that makes it very easy to immerse yourself into the world, being human. Here the actual protagonist is Jim, who is a down-to-earth rebel hero that fights for the little guy. Terrans in general have a lot of great depth, with both good and bad characters and everything in between.
In Episode 3, you play as Artanis. You assist Zeratul and Tassadar in uniting the Protoss, and working together with the humans to destroy The Overmind and save Aiur. All feels very textbook "heroes journey to save the world" in a good way.
But in Episode 2... a nameless cerebrate that helps protect and advance the will of two major antagonists. Unlike the magistrate who did so unwittingly, the cerebrate just kinda... kills people. And protects Kerrigan, who goes on to kill a lot of people. At least with the Tyranids, everyone in the 40K universe is an irredeemable monster so keeping track of your warcrimes is less of a concern and more of a flex.
There's been a lot of controversy and debate into Kerrigan herself, generally my understanding is that she doesn't feel like a well-written character unless she's the super-mega-evil Queen of Blades. Hmm.
It's hard to root for a faction who's characters consist of Cardis the Destroyer, Gilson the Evil, and Devours Children. This is less of a "are we the baddies" and more of a "hear me out, I know this sounds bad..."
Kerrigan's quest for revenge is morally grey at best. The Overmind's story is tragic behind the curtain- being a slave to his own purpose built by Amon- but doesn't change the fact that the Zerg are just chaotic evil under his influence. Abathur and Dehaka are the only two Zerg characters that feel compelling to me. Their entire understanding of good and evil is shaped by their biology... Abathur is the penultimate progressive, seeking further perfection and chasing new and creative ideas, although he by design struggles to understand how others could feel violated by his arts-and-crafts approach to genetic manipulation. And Dehaka is deliciously simplistic in his worldview, seeking individual self-improvement despite everything else. Shame Abathur gets enslaved by Zagara post SC2 and the primal zerg just kinda do nothing.
In conclusion, lore experts of StarCraft: is there an alternate perspective to the Zerg that paints them in a more empathetic, tragic, or morally complex light? Do you think we even should seek that perspective? Do you like the Zerg being an obstacle for the other races? And is it worth neglecting my college assignments to go play Wings of Liberty?
Curious to hear everyone's thoughts on the matter.