Sharing the MMO recap for the second half of August into September 2026, continuing from last month's post since a lot happened.
Same disclaimer as before: this is translated from French, so apologies for any slightly awkward phrasing.
Starting with the notable structural news: on August 12th, Amazon Games announced it's stepping away from managing Throne and Liberty and Lost Ark entirely. Throne and Liberty goes back to NCsoft by the end of the year, and Lost Ark returns to SmileGate in early 2027. Both games keep running as normal for now, it's purely an ownership/publishing change, but it's another sign Amazon is quietly exiting the MMO space after New World.
Same day, World of Warcraft dropped its "Ula'tek's Curse" update (patch 12.1 of Midnight), adding a new zone, an 8-boss raid, a new dungeon, and built-in Discord integration. Season 2 followed a week later.
On the indie side, Corepunk launched the first part of its open-world war system on August 15th, capture points that pit you against waves of mobs and rival players at the same time, meant to evolve into full territory warfare down the line. Hytale detailed its Update 6 on the 21st too: five hardcore modes and a built-in mod browser.
Also on the 21st, the Chinese MMORPG Lord of Mysteries (adaptation of the popular web novel) officially launched, servers got hit hard by demand. Camelot Unchained shipped its 0.47 patch around the same time with drop tables and zone visual reworks, and WoW Classic Burning Crusade Anniversary Edition announced Phase 3 for the 28th (Black Temple, Mount Hyjal).
August 24th was a busy day: LOTRO added a new monster-player class, the Angmar Witch, and The Quinfall shipped a big technical update (up to 100% FPS gains, plus terrain sculpting tools).
August 25th: Closers, the anime MMO that basically died after its servers closed in June, relaunched on the Papaya Play platform (full reboot, no character transfers). Once Human also officially hit PS5 and Xbox that day, free to play, with a new first-person view and full crossplay.
Albion Online closed out the month on the 31st with its Dragonfire update: a new floating island realm, a new hostile faction, and a 20-player raid.
Looking ahead to September: Fractured Conquest is running a 24-hour stress test on the 3rd after cutting July's short. There's an unconfirmed but seemingly reliable leak that Diablo IV is coming to Switch 2 around the 15th as an "Age of Hatred Collection" bundle. The First Descendant gets new content on the 16th. Dune: Awakening finally launches on PS5/Xbox on the 22nd, alongside a full solo mode and the conclusion of Book 1, on all platforms simultaneously. Scapewatch, a RuneScape-flavored idle MMO, hits Steam on the 25th. Aion 2 goes into western early access on the 30th (full release October 5th).
No exact dates yet: Pax Dei is detailing its R48 update (new creature, decorations, teased future horse mounts), Final Fantasy XI is supposed to remove the 14-day cap on its free trial and raise the level cap to 75 sometime this month, and SWTOR still hasn't given a release date for its 8.0 update "Masters of the Force" — probably around the holidays based on community estimates.
One to watch right after: Project Ascension, one of the biggest WoW private server projects (running for almost 10 years), is shutting down its realms on September 4th, apparently as part of a mutual agreement with Blizzard. Feels like the tail end of a broader pattern this year of Blizzard cracking down on private servers (Turtle WoW, Stormforge before it).
That's everything I've got, let me know if I missed anything.