Post 152, everyone! We're still going strong! Yesterday's participation wasn't as high as I expected, but it's not bad. I'm sure there will be more participation from you all today! Hehe.
This is one of my favorite artifacts in the game, the Master Thief's Bracelet! This artifact, which is "passed down" from thief to thief, allows you to, well, be a thief! Hahaha.
This artifact allows you to steal loot. When used against enemies, the chance is 10% * Item Level, and an additional 50% is added if the target mob hasn't noticed you yet. It also inflicts the Blind and Crippled debuffs for 3 + Item Level turns (2 additional turns if you weren't noticed before).
It also allows you to steal loot from shops, although with a risk of failure (if you fail, you lose the shop, so you should never try to steal anything with less than a 100% chance). To steal from the shop, you consume 1 charge. Each charge allows you to steal an item worth 10*Itemlvl/2 in gold. If the item's value is higher than the charge, then more charges are consumed to equal the item's value (by the way, this is only affected by the base value, so deeper into the game, when items are more expensive, it doesn't affect the chance of stealing).
To upgrade this artifact, you must use it. Like other artifacts, it has its own experience bar. You gain experience with each attempt to steal from an enemy, receive +3 experience when attempting to steal from an enemy (+5 if they were unaware), and 4*ChargesUsed when successfully stealing an item from the shop. To upgrade to a higher level, the experience bar is equal to 10+ItemLvL*3.33. Once that level is reached, it upgrades automatically.
This artifact also gains charges based on the experience the hero gains (almost all artifacts are like this, wow). It starts with 5 base charges and increases by +1 with each upgrade. The artifact recovers 3 charges each time the hero levels up; this doesn't change regardless of the artifact's level. The "artifact recharge" state restores 0.1 charges each turn, so you need 10 turns to gain 1 charge.
The effect of this artifact when cursed is that each turn you have a 20% chance of losing 1 gold from your inventory.
Previous Post/post anterior: https://www.reddit.com/r/PixelDungeon/s/aU5zd3l6HE
Publicacion 152 gente, seguimos que seguimos! Ayer mo hubo tamta participacion como esperaba, pero no esta mal, seguro que hoy habra mas participacion de ustedes! Jeje.
Este es uno de los artefactos que me gustan del juego, el ¡brazalete del maestro ladron! Este artefacto que es "trasmitido" de ladron a ladron te permite, bueno, ser un ladron! Jajaja.
Este artefacto permite que puedas robar botin, cuando lo usas contra enemigos la posibilidad es de 10%*Itemlvl y se suma un 50% adicional si el mob objetivo no te a notado aun. Tambien causa los debuff de ceguera y lisiado por 3+Itemlvl turnos(2 turnos adicionales si no te noto antes).
Tambien permite robar botin de las tiendas, aunque con riesgo de fallar(si fallas pierdes la tienda asi que nunca deberias intentar robar nada con menos de 100% de chance). Para robar en la tienda se consume 1 carga, cada carga permite robar un item de valor 10*Itemlvl/2 en valor de oro. Si el valor del item es mayor al de la carga entonces se consume mas cargas para igualar el valor del item(por cierto, esto solo se ve afectado por el valor base, asi que en mayor profundidad cuando los items son mas caros eso no afecta a la chanse de robo)
Para mejorar este artefacto debes utilizarlo, al igual que otros artefactoa tiene su propia barra de exp. obtiene exp con cada intento de robo a un enemigo, recibe +3exp al intentar robar un enemigo(+5 si estaba desprevenido) y 4*CargasUsadas al robar un item en la tienda con exito.
Para que se actualize a un nivel mas alto la barra de exp es igual a 10+ItemLvL*3.33 una vez alcanzado ese rango se actualiza automaticamente.
Este artefacto tambien gana cargas basado en la experiencia que el heroe obtiene(casi todos los artefactos son asi, wow) empieza con 5 cargas base y aumenta +1 con cada mejora, el artefacto recupera 3 cargas cada vez que el heroe sube de nivel, esto no cambia independiendo el nivel del artefacto. El estado de "recarga de artefactos" restaura 0.1 cargas cada turno asi que necesitas 10 turnos para obtener 1 carga.
El efecto de este artefacto estando maldiro es que en cada turno tienes 20% de chance de que 1 de oro desaparezca de tu inventario.