r/tf2 • u/Sk4r3_Kr0w • 29m ago
Other Guys, I think I found it out...
Am I going insane, or is this genius?!
r/tf2 • u/Sk4r3_Kr0w • 29m ago
Am I going insane, or is this genius?!
r/tf2 • u/Enough-Speaker-7107 • 33m ago
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r/tf2 • u/CrispySheepie • 42m ago
In my recent game there was a bunch of sniper bots and I'm just wondering if anyone else has ran into them
r/tf2 • u/Plastic-Union-319 • 52m ago
It’s an isotope unusual taxi cabbed (battle scarred) war paint. Thanks
r/tf2 • u/xDexteriti • 57m ago
I'm a 4,000 hours played medic main and I have recently been getting back into the casual scene. I want to have a few people that I can hit up to play casual every semi-regularly. I don't care about skill level, I would prefer if you had a mic though.
If you're interested either comment here or add my discord: zap1111
r/tf2 • u/Dramatic-Lab9948 • 1h ago
Hidden stats:
+40% damage (compared to old Pomson)
+100% projectile speed (compared to old Pomson)
Projectiles pierces through teammates
Overclocked Sentries shoot 50% faster and shoots very fast direct hit rockets
Overclocked Dispensers heals 100% more and has 50% more range
Projectile can be reflected and reflected projectile can drain teammate meters
Overclocked Teleporters have their cooldown lowered by 50% and grants a Discipline speed boost
Does -50% damage to buildings
Overclock Idea https://www.reddit.com/r/tf2/comments/1unpgyb/pomson_6000_building_overclock_concept/
Hey guys, I have the Bigger Mann on Campus and I really like it, but I don't know what else to put on it
Can you help me put together a good loadout?
Note: Or if you have a better loadout that looks stylish but doesn't use the Bigger Mann, feel free to share that too. I'm trying to get my heavy gear set up properly.
r/tf2 • u/neonfoxincolour • 1h ago
As of right now, I've only got two rules.
I was just wondering if could anyone who owns Poker Night at the Inventory could put me in their steam family so I can get the Iron Curtain and other items. I could give an AWPer hand
r/tf2 • u/CakeTechnical7715 • 1h ago
r/tf2 • u/New_Professional_163 • 1h ago
Hi. I’ve always wanted to create something in the workshop and maybe get something published inside of the game. I was sketching some ideas and I thought about the idea of a unusual effect that changes depending on the kills you have, kinda like prof. killstreaks etc. Just small things, like color changing a bit or displaying the number of kills during current life?
Haven’t been in touch with the community in a while, so I’m not sure if this idea has been thrown out there yet, but would like some feedback. Also, could unusual effects make sound or does that ruin the whole game?
r/tf2 • u/Head-Picture1519 • 1h ago
I run /unbind F7 every time I launch tf2 because it always rebinds itself to send abuse report.
r/tf2 • u/Comprehensive_Level7 • 1h ago
just the title, do you guys like to open crates in a special date/occasion/time? open in batches, single crates only?
r/tf2 • u/creative_name_228 • 1h ago
Jarate combo is extremely powerful, but outside of that, is it really unbalanced?
r/tf2 • u/Gloomy_Country9526 • 2h ago
couldn’t find any other engi weapon of item though
r/tf2 • u/Patient_Vacation8344 • 2h ago
r/tf2 • u/Outrageous_Bike7820 • 2h ago
r/tf2 • u/smasherMH • 2h ago
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r/tf2 • u/Vrosx_The_Sergal • 2h ago
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r/tf2 • u/Theflamingraptor • 3h ago
I think the main problem with these two weapons is the slow-ass projectile that these things fire. So, here's an idea that can make them somewhat better. The guns are now hitscan, so you don't have to deal with a shot that takes 2-3 business days to hit. Unlike the rest of Soldier and Engineer's shotguns, which have spread-out pellets that don't go very far, these two fire a condensed pass of pellets/ a single slug projectile that can hit far away target but you need to be precise with it. Granted, these two classes do have long-range options (Rocket launchers for soldier and rescue ranger, and sentry for engineer), but maybe keeping the benefits of uber reduction and pierce will make them competitive? At least it's better than the current versions.
r/tf2 • u/Local_Crayon_Eater • 3h ago

Now, now... We all know valve can't count to more then three, but what if there was a third TF game? It obviously wouldn't be called "fortress" since the tierlist esc ranking that the higher merc teams have has the F to S system, with A being Axyion or whatever the classic's were called.
From the comics their demoman seems cool as hell, I wonder what a game about those fellers would be like...