As the title says, really. I was enticed by the UnX project, mainly for the features that made the grind a little more bearable but playing on the Steam Deck was not fun. I could not get the game to run 4 out of 5 times and when it did, it wouldn't be long before it crashed out. Then it just wouldn't run at all unless I rebooted the whole Deck. I tried a bunch of troubleshooting but it just didn't work for me.
So I turned to Claude, asked it to take a look at the UnX code and figure out if a linux port was possible, explicitly with party AP and always-on sensor in mind. Claude said it was a simple task, so away it went, I had a few hurdles to jump over figuring out how to get it running but got there in the end.
Anyway, the result is better than I expected. I'm enjoying this game again now, it's taken that edge off the grind. I didn't want to go as far as supercharging or maxing stats automatically so this sits in a nice spot.
If anyone is interested the repo is here. https://github.com/greenboyroy/ffx-cheat I feel a bit weird sharing it... I would never just grab an executable off the internet without a certain amount of trustworthiness but here I am offering one. However the source code is there so you can check it and compile your own.
I know AI is a very polarising topic, I'm still very much on the fence about it too. I completely understand if that puts you off this. But love it or hate it, I hope you have a great day.