r/SoulFrame • u/Obvious_Ad4159 • 4h ago
Question Anybody interested in these?
I've been trying to trade these for a sword, but so far no luck.
r/SoulFrame • u/Obvious_Ad4159 • 4h ago
I've been trying to trade these for a sword, but so far no luck.
r/SoulFrame • u/Present_Challenge895 • 2h ago
While we are in preludes and everything is bound to change eventually, assuming there aren’t more account wipes, what will remain? I have a personal trophy that I hope to keep from one of the first patches of P15, a legendary paragon with 4 tempers, which I am unsure if it’s possible to get anymore.
so along with that, chaos chordstones, and other random things like weapon fragments for all the basic droppable weapons, what else might become rare? I like collecting these things like for reference outdated Warframe mods, arcane helmets, and things similar to old planetary resources in destiny 2 (alkane dust, simulation seeds, etc), what will become relics of our age that we can collect now?
r/SoulFrame • u/Aripanda_ • 7h ago
Hi! New-ish to Soulframe, loving it so far!
I have finished all of the "main" story quests from the three allies in Nightfold. Are there other things to do after that? What does "end game" look like right now during closed alpha?
I've mostly been running around trying to farm mats to upgrade my bow to legendary, but curious if there are any dungeons or side quests I should be looking for outside of Votives?
r/SoulFrame • u/Scheiderlein • 1d ago
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r/SoulFrame • u/Resublimation • 1d ago
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Laggy snipping tool video for context. It's just a 50s video anyway but relevant is really only the map in the first few and the drops during the last few seconds.
There s an invisible chest, always present after every relog.
The loot seems to vary slightly but it almost always yields 1 of each item in the title.
Using Orengall's doggo for mobility a cycle of pressing the skill, grabbing the chest, relogin and pressing the skill again takes about 55s.
Considering the usual Moranite drop rates this is hyper efficient imo. Definitely doesn't look intended either so might as well stock up a little while it lasts.
r/SoulFrame • u/TTF_ICARUS • 1d ago
This is more of a rant, but I really wish they fix it in the next patch. But nothing pisses me off more then when I'm playing regatta and I'm about to win, and then enemies just spawn out of nowhere. And hit me and then I get knocked out of the game. Like WTF you can't make me Invulnerable when i'm playing like you do with every other interaction in the entire game. When you're saving animals from a cage, you're Invulnerable or when you're doing the organ, and you're saving animals from the sludge same thing, or even sometimes when you're using runes. But not when it comes to playing regatta come on. And it's always right when you're about to win, it is the most annoying thing ever.
r/SoulFrame • u/Negative_Club_4820 • 1d ago
I have been a huge fan of warframe for a while now and remember soulframe as a vague and forthcoming next project from that games original founders. This week to my surprise I found out that soulframe is already in a fully playable state. I was thinking of getting one of the founders packs in order to try it but figured I would ask how people are enjoying it. Is it enjoyable as a grind game or would it be better to wait for now? How does it compare or differ from warframe?
r/SoulFrame • u/Scoarc • 1d ago
I know Cogah is wyldly unpopular at the moment. But it fixed my biggest gripe with the game, being too low stakes.
I understand wanting a cozy game to play. Especially since SoulFrame is a hug trees, smell flowers kind of game. But infinite lives lower the stakes way too much. When there are no consequences but 10 seconds of fly back (AND enemies even stay dead) the challenges become more of an annoyance.
When a game is fun to play but easy, the goal becomes optimizing the fun out of it. This is the case with Warframe and trust me I've played Warframe for 2.5k hours. I've always felt SoulFrame had incredible potential but feared it would be medieval Warframe. And when in it's easy it is.
Why Cogah Fixes this, in my opinion, is death has real consequences. So you play less risky, slower and obstacles the game throw at you don't feel mere annoyances but potential threats that can overwhelm you if you are not careful.
Of course the current implementation leaves a lot to be desired. It provides too little boons for a mod you can only play in one session (I think it SHOULD stay session based it makes things more interesting but maybe a way to scale enemies faster can be implemented), there are many broken builds that trivialize the challenge etc.
But what I want to say, against the popular opinion, this game NEEDED a hard mode. And the concept of Cogah is really cool.
r/SoulFrame • u/muji002 • 2d ago
It let me ride the reinbreakers horse but it broke the entire game. map disappeared ,chat only functioned on menu .
Got to test out how much faster it was then normal running and it was way better then running on foot
r/SoulFrame • u/ginopippio • 2d ago
It is very easy to find fragments of things that have already been crafted. If it's something rare I can understand that you can craft a copy and trade with it but with something like 30+ fragments of Synod's bell jar there's nothing to do.
I know that in war frame the Harrow chassis blueprint is notorious for being a useless fragment that gets passively accumulated. It would better if at least we could sell extra fragments for dracs or disassemble them for crafting materials.
r/SoulFrame • u/Razzyxo • 1d ago
r/SoulFrame • u/ginopippio • 2d ago
After numerous attempts at the Vadagar duo it seems that while the drop rates for the armour are reasonable, the drop rates for weapon fragments are horrible.
Even without counting the quite high number of times I only got joineries without boss specific drops, I have so far gotten only one fragment of the royal tines (which instead has dropped whole at least 3-5 times).
Considering that between the tines, the gathannan and the marrow there are 8 total fragments I don't know if I'm just unlucky or need to recalibrate my expectations.
Have you found any particular patterns in the drops from these 2 bosses? (For example spawn location, autonomous night spawn vs votive spawn, normal vs cogah)
r/SoulFrame • u/ZenkaiRyk • 2d ago
I was quite surprised on how well the game runs. Considering it’s still in alpha and the game looks really good too.
There is definitely frame drops and jitters sometimes but ya it’s very minimal and considering the game still has a lot of development time Iam pretty sure it will play more smoother by the time of its release.
How was your experience in the game guys ?
NOTE: I didn’t run this on a super high end system my system uses a ;
RYZEN 7 AI 350 with Radeon 860m
24gb ram ( I can run most of the modern games at 1080p medium and get 60fps )
r/SoulFrame • u/im-a-potato-desu • 3d ago
What is the coolest weapon for y'all personally? In my case, I like how Bog and Myrtle looks. Even if I'm more of a staff user, I still like using it cause I feel powerful :DD pic for attention
r/SoulFrame • u/DANGERBLOOM • 3d ago
I've never played Warframe and understand Soulframe Preludes is basically the pre-alpha of the game that Soulframe will eventually become. I've been told by friends that play Warframe that the mobile client is pretty good for running on their phone.
Do you think that years down the road, after Preludes has wrapped into alpha and that alpha moves into beta/live release, we will get a mobile client for Soulframe like Warframe has?
I would love to play this game on my phone at work (totally just on break only, right?)
r/SoulFrame • u/JustDenis56 • 3d ago
I cannot seem to find a consistent way to find more Juniper bows no matter where I look it up.
At first I was told that I had to collect fragments from statues and craft the bow myself but I got the bow as a whole from just the first statue I sang at so that wasn't true at all.And then,I kept finding a few more statues around the map but they dropped some awful versions of the bow.
So my question is,is there any way to get more Juniper bows?I tried looking up each Agari's wiki page but none seem to drop Juniper
r/SoulFrame • u/TriniLup • 3d ago
Ok, I know it may be a small stupidity, but it's quality of life. Add an option to "remember password" in the game. Maybe for many it's nothing, but I play in a Rog Ally and the truth is that writing is not comfortable at all.
I don't know how strange it can be to request this feature haha I love the home screen, so I wouldn't like an automatic login.
r/SoulFrame • u/Exinion • 3d ago
r/SoulFrame • u/ginopippio • 4d ago
Outside of flyblades, all other sidearms, are just less powerful versions of main weapons. Also flyblades are the only ones which can actually be used to support your main weapon while you use it, instead of just being another weapon you can switch to. They are also very limited in number which makes them all the more forgettable.
It seems then that for all, including flyblades, the greatest use of the sidearms is just to have backup rune charges to kill bosses quicker. This seems like a limited use of something that could instead be expanded on, particularly through exclusive debuffing tempers.
A cool addition would be something like a summoning orb which lets you summon weak allies that however linger if you switch to you main, like spinning flyblades.
r/SoulFrame • u/ginopippio • 4d ago
So far the only difference between the factions, outside obviously of dialogue, is what items you can buy, which is also the only difference between standing levels.
It would be a more engaging mechanic if there were faction specific votives locked behind a certain standing level. These quests could be both repeatable votives and one time fables that explore the lore of the faction.
It would be better if the faction pacts were unlocked through unique fables like the others instead of just being a point payout. Also Ode tempest should be unique to Silent Rose, as they are defectors who would have access to odn technology. Alca's Children should also have it's own unique flower/summoning themed pact.
A couple QoL additions could be that from the nighthold we could check our standing for all three factions and sell the faction favours without switching allegiance.
Last note, there is no incentive to use the faction areas as social hubs. They are clearly meant to be such since there's Enclave chat and we can see other players. Kith of Kings could be PvP arena, Silent Rose the trading hub and Alca's children have public group dungeons.
r/SoulFrame • u/CraftyFlounder5406 • 3d ago
I'm new to Warframe, but I played it a bit a few years back, and I have played Soulframe many times.
Besides leveling up all the weapons and pacts, are there plans to make the endgame more interesting than that? Does Warframe have more than that?
Of course, I understand the game is in alpha, but I haven't heard about any system or type of content that isn't just more of what is already there, aside from small additions like fishing and pets. I'm looking for things like better gear you need to grind for, cool skins to unlock, legendary-type gear, long term objectives.
Also, multiplayer will always be like warframe? Just coop for some stuff, or actual random people in the world running around and doing content? Im playing in latin america, theres literally nobody in chat or at the trees/enclaves, i think i saw in chat or as "ghosts" 3 ppl in 100hs. Theres no way to actually know new players and join to play.
Maybe I missed the devs talking about future content and someone can point me to it.
r/SoulFrame • u/gauntapostle • 4d ago
Okay so. Take all this with a grain of salt; I'm just trying to connect dots in an incomplete picture; obviously, we don't have all the information yet. But- I've been running Rovgot Ruins a *lot* to try to farm the bosses there, especially Mendicant King and the Rovgot Wyrm, and because I love the atmosphere and sound design in there, and I've noticed some things.
The Wazzard of the Wastes has been investigating the Rovgot Ruins as part of his study of Silistyl, the Ode'n language. He acts as an adversarial guide through the Rovgot Ruins, but he's also seemingly keen to share his findings- who else does he have to tell? -so his rantings can prove informative.
Above are the lines that you get from the history motes, which he voices. I want to talk about a few in particular.
"The retrograde star marching 'fore the funeral ascension."
Compare to the symbol for Rovgot (at least in the wiki), first image above, also used for the Ode Tempest pact. There is an upward path like a star chart drawn behind the orb, and a star in a line of nodes moving downward, perpendicular to that rising path- or retrograde.
It seems to me that he's studying Rovgot, and the evidence of rituals and lore related to Rovgot aboard the Ruins.
1.
"A couplet to a comet. A god shrined in ice."
"I taste a great and grave denial. The salt of resurrection."
"Another ritual gathers above. To deny the dread circle."
I think Rovgot is a dead (or undead) god, frozen in cosmic rime. Perhaps even the comet that Tempest Bayor references in the Warsongs preview. And I think the Ode, while revering this entity, also wants to keep it bound in dreaming death: to deny the dread circle, to salt the resurrection (like salting a field, so nothing will grow anew). Maybe they draw power from it, but fear what it may do should it rouse.
2.
"You will spark the undying flame."
"Are you the flint of blue-fire flame?"
The Wazzard seems to think the Envoys, as far as I can interpret, will awaken the entity- the undying, blue-fire flame. Fitting that a blue-blood sparks the blue-fire flame, yes? And it fits with Bayor giving us the ichor under that comet, especially given his apparent turn after the fight, and seeming care for our mother. Maybe that's our fate, and what the Ode fear should we evade their capture and control.
Bayor can't do it himself because he's a red-arm: he's broken his Feykin oath. That's why when you kill the Rovgot Wyrm, the Wazzard says "A killer, then? So where's your red arm?"
I also partly wonder if this particular sky-tower was either sacrificed to prevent Rovgot awakening, or scuttled because their rituals to traverse space went wrong and risked Rovgot awakening.
That's all I've got so far, but everything is still percolating, and I probably haven't discovered everything. Thoughts? Any other evidence supporting or contradicting this?
r/SoulFrame • u/ginopippio • 4d ago
To be clear by "common" i mean weapons, mostly oden, which drop from normal enemies instead of bosses. "Rare" weapons are those that drop whole or fragments not often and only from specific enemies.
Nobles for a newer player are pretty strong, however it doesn't take that much to find or craft sovereigns.
If it's a rare weapon eventually you can trade with it but if it's something common like the falx it's almost impossible to find a buyer.
Crafting into sovereign or legendary is a great expense and if you can do it you certainly have better weapons to it with.
For those who haven't bought inventory expansions 50 slots become very limiting fast so inventory space becomes a big issue. Nobles make it worse because they seem too rare to discard but quickly fall into disuse as soon as you find something better.