Here I am looking at the Shevchenko, about 100m away. It doesn't look that far away, because it isn't. The guard on the top deck just pops up and there's nothing in place to really conceal that. The binocs, while a great addition, do highlight the limitations of the vanilla bubble size.
I've seen some people in this sub defend this bubble distance by saying "you never really see past 100m anyway, it's so far" but it genuinely isn't. In the OG games, it was. Some maps were only 300m across. But this game is exponentially more massive. And there are plenty of open fields and sightlines where this becomes noticeable.
I do appreciate that the offline simulation now spans the whole zone. That's great, A-Life as a whole really feels quite good now. It's just the stuff you can see like this that still bugs me a little.
Maybe there is a hit to performance if you expand it. I don't quite see how, but maybe. Regardless, I hope that GSC meets us in the middle and figures out how to at least add an option in the settings to adjust the online bubble size to your preference. If possible. Something officially supported and semi-optimized by the devs.