r/stalker • u/Chikrein • 10h ago
r/stalker • u/Pixel_Brit • 9h ago
SPOILERS Wait, this is an actual theory a lot of people suspected IRL? I thought this theory was made up from the S.T.A.L.K.E.R series?
Watching this documentary about Chornobyl and this familiar structure showed up. I really thought this theory was something conjured up by GSC storytellers?
r/stalker • u/jackshinobi23 • 22h ago
S.T.A.L.K.E.R. 2 Is this place worth 30$ getting into or should I just wait for a sale?
r/stalker • u/Krussail • 9h ago
S.T.A.L.K.E.R. 2 Man what a beautiful game (STALKER 2)
Mods:
PRZ Beta via Clikrad Discord
DLSS 5 downscaled via Optiscaler
Grass Mod by Pankotan
r/stalker • u/Quirky-Mode-5508 • 8h ago
Meme When the Freedomer start talking 'bout sum "we should enslave mutant fetuses to create miracles" so you just give him this look.
r/stalker • u/OkAnalysis1682 • 20h ago
Gameplay "New Game+" A guide in how it works
With the 2.0, a new feature was included to help people with saves beyond the start of the Point of No Return to start the DLC, allowing them to rewind their saves, or to "create a new save file". This is the most interesting option, working as some sort of "NG+" allowing you to carry to the open world all the stuff you had in the inventory and your stash, while reseting almost all the sidequests. So, I decided to do a little guide about the information I have about how it works.
How to trigger it:
- You need a save once you entered the Foundation and near the end of the run (I recommend using a save at the very end of the run).
- The DLC must be completed.
You need to be allied with Strelok or Kaymanov. You can do it allied with the other factions!- Simply go to the load window, and choose the "Load options" and it will show up the same message as the image and choose "New save".
Note: this option only works rn in saves in which you allied with Strelok/Kaymanov, or at least I was unable to do it in Ward/Spark saves. You can do it with the other endings!
If you wanna know, just head to the foundation and save there. If it works, it should let you do the NG+ as soon as you stepped in the PoNR.
Once you choose it, the game will place you at the Corps Base just before you speak with Deggy to raid the Foundation.
What is reseted:
- All the sidequests and encounters which don't expire after the Signal (Sound of Music, X-18 sidequest, Budmo, etc). This include: In the Name of Science, the whole Untold Stories, all the sidequests at Sultansk, Honta questline, Gray's Last Hunt, Master of the Arena and many others. A wonderful oportunity to do them again.
- All the stashes. This will allow you to get the new attachments without needing to do a brand new save and also get duplied unique guns and rewards.
- The whole Journalists stashes/sidequest.
- Your reputation with the factions.
- Many POIs around the map.
- Burnt Forest camp (you need to do the whole Untold Stories again):
- The whole DLC. All of it. This will allow you to side with the opposite faction in your same save slot.
What can you keep:
- All the things from your stash, including unique guns and rewards**.**
- All the things from your inventory from the PoNR save (excluding key items like the Heart of Chornobyl). With this, you can keep the Sotnyk, X-7 suit, and all the guns from the bosses like the EM-1, Beast and Courage.
- All the rewards from your DLC, including the Flare pieces, the Flare Light and all the unique guns from siding with one faction.
With this, and if you plan carefully, you can have all the unique guns and rewards in ONE SAVE.
This new addition is perfect for people who wanted some sort of NG+ after the credits or for people like me, who loves to collect guns they'll never use.
If you know more about this new feature, feel free to share it.
r/stalker • u/Embarrassed_Swing_33 • 12h ago
S.T.A.L.K.E.R. 2 Amazing graphics!
Game is more immersive than ever. Looks amazing in HDR.
And the DLC is peak.
Images with better quality:
r/stalker • u/No-1nternet • 13h ago
Discussion What is your stock of consumables before a business trip to a new location?
I found that this set is enough for me for any situation, even long trips, because I can find everything else along the way. I play on Veteran difficulty.
r/stalker • u/North-Animal2639 • 6h ago
Meme Me after finally trying underbarrel grenade launcher in STALKER 2
Almost 1k hours in, btw.
r/stalker • u/skelepibs • 4h ago
Discussion I adore this game. I love the update and DLC. But the 100m online bubble really does feel quite small at times.
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Here I am looking at the Shevchenko, about 100m away. It doesn't look that far away, because it isn't. The guard on the top deck just pops up and there's nothing in place to really conceal that. The binocs, while a great addition, do highlight the limitations of the vanilla bubble size.
I've seen some people in this sub defend this bubble distance by saying "you never really see past 100m anyway, it's so far" but it genuinely isn't. In the OG games, it was. Some maps were only 300m across. But this game is exponentially more massive. And there are plenty of open fields and sightlines where this becomes noticeable.
I do appreciate that the offline simulation now spans the whole zone. That's great, A-Life as a whole really feels quite good now. It's just the stuff you can see like this that still bugs me a little.
Maybe there is a hit to performance if you expand it. I don't quite see how, but maybe. Regardless, I hope that GSC meets us in the middle and figures out how to at least add an option in the settings to adjust the online bubble size to your preference. If possible. Something officially supported and semi-optimized by the devs.
r/stalker • u/stingebee • 12h ago
Discussion Appreciation for STALKER 2 Zone Kit Phase 2!
This modkit is advanced in comparison with what other studios provide for their games!
In short:
📜 Custom Stories/Quests: Full visual scripting to build your own branching quests and multi-lane dialogue trees. Also, you can replace/change/remove existing quests, including the main ones.
🎙️ Voice & Audio: Inject your own custom SFX and fully voice your new characters.
🌍 Built-in Translation: Easy localization string tools to support multiple languages.
🧠 Deeper Control: Unlocked Blueprint access to mess with the game internal logic and world state natively.
💾 Safe Custom Saves: Mods can now save their own progression without nuking the player's main save file. (Which in my opinion is a banger😍)
🤝 Better Compatibility: Supposed under the hood tweaks so different mods actually play nice together. (Hopefully🙂)
⚡ Instant Previews: Test your mod logic on the fly using Unreal’s native "Play in Editor" feature instead of compiling every time.
🚀 Engine Upgrade: Performance boost, don't know how significant tho for the modders activities.
I might have missed something or got something wrong, so actual modders can correct me if I'm wrong.
I like the fact that GSC sees STALKER 2 as a long term project providing top notch tools for modders. I bet in the future it can be expanded even more, e.g. Phase 3.
In any case, thank you GSC!❤️❤️❤️
r/stalker • u/OnyxTerquoise • 18h ago
Picture SIRCAA, finally.
After 164h and 10 min I’ve finally made it to SIRCAA. Wish me luck, I hope this place is worth the journey.
r/stalker • u/GazIsStoney • 14h ago
Discussion Whose camo is better? Freedom or Monolith?
Im a flecktarn guy so im going Freedom all the way but I also love Monolith.
What do you think and do any factions have better camo?
S.T.A.L.K.E.R. 2: Zone Kit — Phase 2 Modding Features Trailer
Zone Kit Phase 2 Is Live: Quest Creation, Texts and Voiceover modifications, and More Modding Tools.
Check the details in our new blogpost: https://www.stalker2.com/news/zone-kit-phase-2-new-features
r/stalker • u/AdilkaReddit • 17h ago
Gameplay Appreciation post. Fully finished stalker 2 2.0 from start to end. Strelor's end, and Freedom's side. Engine upgrade really made a huge difference, now fps does not drop below 60 for me (SIRCAA fight, Pripyat, Rostok fight, Faust fight). Everywhere is 60 fps now, zero softlocks, Thank you GSC!
r/stalker • u/Me0wM3owM30w • 10h ago
Meme Skif burps and says yuh
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r/stalker • u/GazIsStoney • 17h ago
Discussion This location genuinely makes me feel uneasy and here's why. Spoiler
Ive just finished the Duga mission and im heading to Malachite but I wanted to pause the game to collect my thoughts. I think the time in SIRCAA has to be one of the most uncomfortable parts of a game ive ever experienced, I know it sounds weird and nonsensical but let me explain.
Ive just spent hours and hours running around one of the most beautiful environments ive ever experienced in a gaming world and as soon as I step into a clean, controlled and safe environment it makes me feel uncomfortable. Playing this game ive come to love the Zone as a location, even with its dangers its still a beautiful place where anyone brave enough can go to start a new life so I find the balance of danger and peace to be awesome.
So when I see Ward and SIRCAA try to control it and industrialise it it feels like someone taking a bulldozer to your favorite beach to turn it into a hotel. Ive played alot of horror games where the game makes me uncomfortable and scared but Stalker 2 made me feel an uneasiness I dont think ive experienced in a game in a long time.
Its how I felt going into the Institute in Fallout 4, ive come to love and appreciate this world im in even though it is flawed and now im forced into going back to a sense of modernity and an almost mundane existence.
So what im getting at is that when im forced away from this world where I can be anyone and do anything and im forced back into the "Real World" it makes me uneasy.
Sorry about my ramblings I thought alot about this and wanted to know what you all had to think. Im genuinely interested in if you see where im coming from or if you just think im insane.
Thanks for reading and have a great day.
Picture Photographer in the Zone: pt.3
All screenshots were taken on PlayStation 5 Slim, performance mode.
The images are not edited, I only use in-game options
P.s. - разраби, длс просто ахєрєнне, але поправте Росток, я вам тікет відправляв, зря вірш писав чишо
r/stalker • u/-yadarax- • 6h ago
Mods Stalker Multi/Coop mod
making it more stable its getting more intrusting now that A-LIFE is the base of how the mod is gonna work. my last post was bad quality because it's screen shoot i took from a video i send to my friends
feel free to support me and the project:
r/stalker • u/Solid_son • 13h ago
Discussion Why we still cant use PSO x8 same way we can swap default PSO x8 on PSO x4 on SVU with other rifles such as VSS and SVD? Why Devs still not add it in the game even it's in the game files?
r/stalker • u/josh_rose • 6h ago
Discussion Old head stalker fan, finally playing stalker 2.
The original Stalker trilogy is on my gaming Mt. Rushmore. I longed for a new Stalker game for decades. But sadly when Stalker 2 dropped, I didn't play it. Im old. Im tired. Im busy. I just never felt like I had the time or energy. With the 2.0 drop, I finally just forced myself to jump in. I haven't played anything but chill games for a year. I honestly expected to bounce off it.
But here I am, at work, thinking about getting home to play some more. I haven't had this feeling of excitement to play a game in a long time. I'm so happy to have the magic in my life again while going through some difficult times. Just wanted to spread some love.
I'm genuinely surprised how faithful and nostalgic Stalker 2 is. It feels a lot like I felt playing Shadow of Chernobyl when I was 22.
I think im wrapping up in the lesser zone, and excites to continue the journey. Thanks GSC!
r/stalker • u/Beneficial-Trip9427 • 20h ago
Meme Mr canary, your services are no longer needed
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r/stalker • u/deathmetaldisciple1 • 5h ago
Discussion 7.62x39 should be added back to Stalker 2
Lets be real, when it was in the game it made no sense and the gun it fit was completely wrong, plus it only fit a single like 2 guns, and one you needed to do a conversion on for that to work in the first place. I just feel like it has its place in this world, the SKS being added and being 7.62x54 feels... wrong? Its just a better SVD at this point. And a wooden AK model is already in the game, its behind Ragman. Why can't we have an AKM? It wouldn't only help diversify the games weaponry further. And I could see the addition of a MK47 mutant being cool as well. Maybe it could share a magazine attachment with the AKM. Just food for thought but I feel like 7.62 soviet has its place in this game.