r/gachagaming 8h ago

General Gacha Revenue Monthly Report (August 2026)

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105

u/anondum 8h ago

nte consistent, endfield also consistent in a not so good way

25

u/123mine123 7h ago

isnt this only mobile revenue? I wonder how much they get from consoles and pc since I feel like those 2 games are played a lot more on those platforms.

50

u/Rhinedottir_ 7h ago

We know that the numbers shouldn't be taken at face value and that this isn't all that they made, but the point is the trend. There's no reason to believe that the downward trend on mobile has no correlation with pc and other platforms unless everyone just decided to move

It was making a lot more money than this on mobile a few months ago, it's not like it's been below 10 mil since release

76

u/anondum 7h ago

well, NTE is currently #2 on jp ps5 and endfield is #20.

11

u/RipBitter4701 7h ago

aino way

24

u/anondum 7h ago

PS5 was bugged, again, but it's likely zankou spent almost 2 weeks at #1. NTE is huge in japan since it's basically a modern japanese city.

10

u/Dependent-Swimmer-95 ZZZ, NTE 7h ago

Ngl, next month should be pretty good for NTE too because of black bird.

11

u/gary25566 6h ago

and Akane. I think future banners for Nitsa and Alpharad should also do well, and depending on their better vehicle/skin gacha.

u/Bobson567 1h ago

They're also improving the animation quality. Comparing link's animations to most of the launch cast is already very noticeable

7

u/GiGiGus ZZZ | NTE | AK:E | AK 6h ago

Personally, I can't wait for Nitsa and Akane

5

u/anondum 6h ago

blackbird releases the 29th I think in global, so it'll miss most of her banner.

akane was really well recieved in cn

3

u/CYBERGAMER__ Tower of Fantasy | NTE | ZZZ 6h ago edited 6h ago

The issue is that next month is mostly Linko which has no hype, while blackbird gets a week in CN and only 1 day for Global/JP.

Revenue might be a little lower next month, but pick up again for October with most of Blackbird on global+Akane, depending on how much CN picks up the slack.

2

u/SsibalKiseki Genshin, WuWa, Endfield, NTE, APromilia, Ananta | Open Worldling 5h ago

Not just Blackbird: Nitsa, Alphard, Akane, Exe will make bank when they come out

2

u/CoogiMonster 4h ago

Exe going to be the getting an A on the group project by putting your name on it meme even if I do think he has a cool design. Actually matter of fact because I googled again as a reminder after finishing that last sentence I feel like he’s a lot more “trendy” than most husbando characters in gacha so who know??? Probably smokes Linko but he if he’s 2nd banner on patch cycle dunno if he beats anyone else outside Chaos re-run

3

u/RipBitter4701 7h ago

may i ask ZZZ sigrid rank?

8

u/anondum 7h ago

2 after it was fixed so proooobably that

3

u/RipBitter4701 7h ago

nice, the uma is selling

3

u/Decent-Ad-2755 6h ago

ZZZ highest revenue seems in consoles

3

u/No_Appointment_5326 5h ago

Say it ain't so 😭

57

u/Arcares07 7h ago

The same can be said for every AAA gacha though.

79

u/GeneralZhukov 7h ago

No no no my gacha is the only one that's on PC and thus missing 90% of its revenue. Every other gacha game is 100% mobile.

11

u/RipBitter4701 7h ago

Especially zzz, 1000% mobile to support the agenda

2

u/Charibdysss 6h ago

mobile optimization during 3.x is so ass that wuwa is almost better.

17

u/anondum 7h ago

the revenue we can't see is always the most for my game, how convienient

(NTE is reporting 5x sensor tower numbers, for something real)

-8

u/Hades_Re 7h ago

Yes and no. Every game has a different kind of audience. Genshin is absolute mainstream, HSR is super simple to play on mobile whereas Endfield is a more dedicated and more difficult game to play on mobile. The developer said there 70% revenue from PC and ps. I would say check out official statements like 126mil in half a year on mobile instead of looking at this dumb chart

30

u/lezerman 7h ago

I don't think you are very smart.

People don't look at the chart for the numbers themselves, they look at what the trend is showing.

11

u/Znoom 7h ago

In his defense - we are discussing gacha revenues here. We are all not very smart.

17

u/Arcares07 7h ago

Exactly! Thank you! I’m so sick of gacha gamers not understanding how trends work.

2

u/Existing-Extreme9240 7h ago

Yep like people will go Wow in HSR numbers but it is dropping massively year over year.

0

u/Hades_Re 5h ago

And? Every game loses revenue in the first 6 months. That’s normal. It’s about the established baseline which is higher than people think

u/Arcares07 2h ago

They don’t lose 80% of their revenue and never approach those limits again. Or hover around their bottom either dude.

11

u/kaori_cicak990 7h ago

Endfield is a more dedicated and more difficult game to play on mobile

This aah argument again. Is it endfield pretty optimize on mobile thoo? Got sick of this argument whenever Zzz got "low" revenue people said its unolayable on mobile. Now AE which literary "had better optimization" at mobile people said its unplayable too in mobile.

You guys console or pc player only doesn't even know shit about mobile market games dude. There is bigger chance people having only mobile than mobile +pc. At least its that case in my country which had 300 mil+ people in there

6

u/Charibdysss 6h ago

people thinks Endfield players won't touch mobile due to factory's building being bad while forgot most of them probably just use blueprint anyway ( just like most AK players playing so called, strategic gacha game by using same 3-5 op units and watch guides to continue ), so what's the problem anyway, so their only remaining excuse is the 70% pc player excuse which every other 3d gacha game also have the same thing.

EF's defense force have to be studied lol.

0

u/Hades_Re 5h ago

The developers said 70% comes from non mobile sources, there has to be a reason for a bigger part, like in zzz.

9

u/Arcares07 7h ago

You need to understand what trending is before you argue.

-2

u/Hades_Re 5h ago

I think you have to learn anything at all

2

u/Arcares07 5h ago

Oh good one. Lol.

6

u/AdFine4394 7h ago

I havent seen anyone play endfield on playstation

-3

u/marlokow 7h ago

except genshin and maybe zzz

29

u/ClothesOk2310 7h ago

The same can be said about WuWa and ZZZ, this is indeed not where most revenue come from but it can still be used as an estimate

9

u/BusBoatBuey 7h ago

So? Besides those with mobile-only bias like FGO, Pokemon TCG, and LaDS, the rest are more popular on consoles and PC as well.

7

u/phil2047 7h ago

NTE released their split at 30% mobile with 70% PC/ Consoles.

u/Bobson567 1h ago

This seems to be the general split for a lot of multi platform gachas such as endfield, snowbreak. Pretty sure wuwa estimate is around that too

1

u/Cruel2BEkind12 6h ago

Not to mention a steam release soon. Enfield on steamdeck is gonna go hard.

17

u/SnooWords1612 7h ago

NTE has around 60% PC player revenue, their earnings are public too, they earned around 300Mil USD since launch. Arknights also has a 60% PC revenue from a revenue in February 2026.

So yeah, those comparisons are pretty much worthless tbh

6

u/Hatarakumaou 7h ago

I'm surprised the launch of Zankou didn't create a bigger jump tbh

22

u/anondum 7h ago

last month was shiku+iroi and this month was only zankou, so she outsold shinku.

lacrimosa is still #1 thanks to the porche collab but people seem hype about blackbird

u/Perfect-Lettuce3890 2h ago

They get my money if they do a Lamborghini or Audi collab

u/Bobson567 1h ago

Lacrimosa is also very popular in her own right, especially in jp

-1

u/GraveXNull 7h ago

Meanwhile month before that was mostly Chaos with later half of Lacrimosa...which out sold both later months.

5

u/anondum 7h ago

no, that was the full lacrimosa banner in global. NTE will always be flatter because of the week delay.

8

u/LebronMixSprite 7h ago

Always keep in mind this is mobile only, and NTE runs like ASS on everything. I use PC for it and had to do a lot of tweaking, and even then it sometimes just shits the bed.

I'm glad it's doing well tho, I do like it a lot.

1

u/jibbycanoe 6h ago

has it gone down in performance since launch? I played the last beta and for about a month post launch and never had a single problem on PC.

2

u/RiderUnmasked 5h ago

Runs fine with my PC since launch. Or he could be referring to Zankou's ASS. Which is difficult to miss.

2

u/LebronMixSprite 5h ago

If other people have a better experience, that's good, it could be that my machine is shit or I am shit at optimization. My main issues are lag on startup and sometimes assets don't load, but I've had those problems in other UE5 games so could be I suck.

1

u/anondum 5h ago

it runs well for UE5 for most people. guess it isn't vibecoded

1

u/SsibalKiseki Genshin, WuWa, Endfield, NTE, APromilia, Ananta | Open Worldling 5h ago

Last month revenue was diluted between Shinku & Iroi

This month was only Zankou for most of the month.

4

u/FoRiZon3 Arknights 7h ago

Funny conspiracy feeling I have is that Endfield exists to prop up AK.

Dont get me wrong Endfield will still exists as a project for what they can do for the 3D world and storytelling/cinematography, including translating OG characters to 3D (as well as toying with new characters). With that said good chunk of what they done to Endfield for technical, PR exercises, and some features then translated directly to the OG and in lots of ways it does feel very improved.

The upcoming 2,5D overwold feature for the Angelina Alter event is one of the biggest example.

3

u/No_Appointment_5326 5h ago

I think they just underestimated how much the factory would filter people. I can't imagine how annoying it is to do factory stuff on a cellphone

u/Casual291 1h ago

It's still better than doing factory with controller.

4

u/hacheidder 7h ago

Story and gacha is so bad

And Filler patches

3

u/Single-Builder-632 7h ago edited 7h ago

I don't know what enfield is doing wrong. Its a good game. But arknights is doing way better, maybe the market just isn't there for the 3d version, even with great graphics and weighty animations, much nicer stat systems than other gatchas, decent character and weapon banner. 

And id say the story and boss fights are pretty solid. 

Also before people say mobile sales, wuwa and zzz are way worse optimised on mobile and pc. I had no issues playing enfield on mobile. 

Edit combat isn't great though but its no worse than NTE. 

23

u/VerseShadowx 7h ago

I can't speak to the story because I stopped playing earlier on but I can speak to some of the other stuff from having played it and fallen off.

The combat is definitively a step down from other active combat gachas like ZZZ, old-ass Genshin, and especially WuWa.

With respect to the NTE comparison, one big edge that NTE has is that the lifestyle sim aspect makes daily login feel like you're having much more meaningful day to day progression with the Fons system. From the Endfield side, the factory is set and forget, and also doesn't feel like it actually has the same day to day impact on your gameplay as saving towards a new car or new house or new skin for the character you like does.

And the NTE gacha is THE best in the space bar none with a good pull income and no 50/50 because they're monetizing the game around skins and such instead. As a complete F2P, I have been able to pull for 5 limited chars and have only skipped 2 limited chars and already have enough pulls to get both Akane and Blackbird next version (AND got the Porsche to boot which cost a lot of pulls+Fons... which greatly improved my experience by making the Uber minigame a super easy way to hit my weekly city stam cap on something enjoyable).

The combat is absolutely chopped though, no disagreement there, but the non-combat aspect of the game is more appealing than Endfield, especially in terms of day to day logins. And unironically and without cope, the positive of the combat being chopped is that I can just pull for all the chars I like rather than costmaxxing and getting weapons and eidolons which also means getting more characters to play with.

(Also even if the Endfield gacha system isn't bad, it definitely FEELS unsatisfying, which matters more than statistics on outcomes do)

6

u/Gishra Nikke, Endfield, WuWa, Reverse 1999, Arknights, NTE 6h ago

If I had to say the big differentiator between Endfield and NTE, as someone who has played both from launch, it's that NTE throws a ton of engaging events and activities at you to keep you immersed in the world, while Endfield events have been barebones and haven't encouraged replayability. I play Going Going Gone a couple hours each day on NTE, and other people love other events like volleyball just as much.

The only Endfield event that had kept me consistently coming back so far was Contingency Contract, and they've only done that once so far. Every other event has been complete for rewards and forget.

6

u/Seelefan0786 5h ago

Disagree I personally I think the combat in NTE is pretty good, it's no Wuthering Waves but it's still pretty decent & satisfying

6

u/No_Librarian_3957 6h ago

wuwa combat = swap in a circle and hold down basic attack lmao

that's your peak

37

u/yomihasu 7h ago edited 7h ago

I don't know what enfield is doing wrong. Its a good game

People get turned off by the factory, turned off by the combat, the fact that there have been multiple filler patches already isn't great, people don't really like the story, the gacha system kinda blows

15

u/NoNefariousness2144 Miyabi is cool 7h ago

Yeah I played it 1.0 and 1.1, but then dropped it because the patches felt rather empty and the events/endgame sucked. Plus I never clicked with the factory.

The story being mostly weak was the final straw.

8

u/MadDog1981 6h ago

I am just going to be honest. I wanted to like Enfield but the game is just fucking boring. That’s what’s wrong with it. 

-11

u/ArCSelkie37 7h ago

The gacha system is great, it just isn’t good for gambling addicts who like to “build pity”.

If you can resist the addiction and pull for characters when you have the resources you’re better off than in most other similar gacha (think NTE is better though).

10

u/Antique_Mouse3261 7h ago

They just need to add the guarantee after you lose the 50/50 tbh. I lost 4 50/50 in row and that was an hard hit that made me uninstall. Yes the game gave me a lot of pulls for sygnas but I was going to full pot my favorite character and one of the few times I got lucky I still got punished because no guarantee lmao. I hate my luck.

22

u/yomihasu 7h ago

The gacha system is great, it just isn’t good for gambling addicts who like to “build pity”.

Yeah no, it's not great. The average ends up being about the same as other games with 50/50s, the difference being that you can lose 2 50/50s early since there's no guarantee after you lose one. And if you pull a character early, now you're screwed on their signature because there's no good methods to get Arsenal pulls outside of pulling.

NTE's system is currently the best out of the "major" gachas. No 50/50, relatively decent rates, no 120 pull guarantee, weapon banner pulls come from an in-game currency that isn't tied to the character gacha. I got A6 Shinku + all her accessories in 192 pulls, that's not happening without obscene luck in other games

1

u/SsibalKiseki Genshin, WuWa, Endfield, NTE, APromilia, Ananta | Open Worldling 4h ago

I got A6 Shinku + all her accessories in 192 pulls, that's not happening without obscene luck in other games

I would say mid-tier dupes are reasonably achievable in WuWa with the high pull income, because of the coral store giving you 2 extra copies. I was able to secure S3 R1 Cartethyia and S3 R1 Aemeath during those patches, by being completely F2P because I saved up corals from prior patches and spent it as soon as I pulled S1.

Genshin is another story though. Much more expensive. But the capturing radiance does save you from time to time, unlike WuWa. Saved me on Odette’s this time around.

-3

u/ArCSelkie37 7h ago

Except you have 3 whole banners to get their signature weapons, so that’s a crock of shit and lets also put this into perspective…

How do you get a signature weapon in Genshin (or similar game)? You have to use your premium pull currency… the same one you use for characters. So if you want the luxury that is the signature weapon you have to reduce the characters you can get (assuming F2P).

While the weapon currency in Endfield can be annoying, in the end they’re essentially free… although you can convert paid currency into pulls (not really worth it). It’s like people have somehow convinced themselves that you should expect to get every signature weapon, when they wouldn’t have that expectation for any other game.

And yeah I agree, NTE does do it better.

13

u/yomihasu 7h ago

Fun fact, there's a middle ground between Genshin's weapon banner and Endfield's. It's called NTE's! You'll need all 3 banners to get a sig because going to 120 pulls doesn't give you enough for their sig either, because the system blows. It wouldn't be bad if there were other methods beyond pulling to get a reasonable amount, but there isn't. So the system's bad. Not even talking about how it's a 25/75 in favor of not getting the weapon.

I know it's hard seeing a dissenting opinion outside of the Endfield sub safespace where they ban anyone who doesn't glaze the game to death, but the system still isn't good and it turns new players off whether it did to you or not.

-8

u/ArCSelkie37 7h ago

There is, but where is all the freaking out over Genshins system? Or Girls Frontline or literally any other game with weapons?

Why is this issue seemingly solely called out in Endfield?

4

u/yomihasu 7h ago edited 6h ago

Because the other games are par-for-the-course garbage. Nobody glazes the systems because they're clearly bad, but discussion's been done to death.

Endfield players are the sole group who will get this defensive over someone thinking their weapon banner is garbage, everyone else will just look at you and say "yeah you're right." I'm not continuing this """"discussion"""" though, I have better things to do with my time. You're gonna keep glazing the system, I'm going to keep saying it's not as good as you think it is, and nobody's going to get anywhere

1

u/Almightytome88 6h ago

You do have 3 banners to get the signature, but that's dependent on your luck in those 3 banners and if you were going to pull on the 3 characters anyways. It ultimately leads back into the Gacha Aspects because if you do get lucky with the Character Early on but not the weapon, you either spend on the next banner to get enough pulls to get the 1st character's sig, or spend 29 of the premium currency you can get and get their 2nd best weapon in the Battle Pass. (even if it is obtainable for free, you still got to make sure you keep 29 at all times otherwise you will have to pay the difference)

In theory both systems are better, but that is under the assumption you are following the rules of at least having enough to guarantee the 120 pulls in the worst case scenario, and accept that there is a reality where you'll have to get by using weaker weapons if you are strictly F2P. It's a very good Gacha system, but it doesn't feel good because you can get screwed either way depending on your luck.

0

u/ArCSelkie37 5h ago

Of course it’s dependent on luck, every gacha is dependent on luck at some level.

Like don’t get me wrong, if the complaint was “all gacha systems suck” then i’d agree whole heartedly… Gacha inherently sucks, it’s just to different degrees. I just find it odd how Endfield in particular is set apart in its weapon gacha, in terms of how people make out its the absolute worst.

I think your last sentence is pretty spot on, the gacha system doesn’t necessarily feel good. Especially if you’re used to Hoyo-games and the concept of “building pity” or something.

I can’t speak to the experience of purely F2P, as I tend to buy the battlepass and occasionally the monthly pass (I normally forget to buy it). But i’ve found myself with more characters and weapons for a lower monetary cost than I have had with other games.

15

u/Dalek-baka GI | Wuwa | AK | R1999 7h ago

Arknights doesn't really have a competition when it comes to tower defence games.

Endfield has a lot, and I don't think it's as good as competition - story is mixed bag, combat can feel clunky, exploration is whatever. It was hyped by Arknights community claiming how amazing original story is (imo it's fine but that's it)... just to be hit with Valey IV and savoir of Talos-II fixing waterwheels.

15

u/BuffRappa 7h ago

I don't know what enfield is doing wrong

Half the gameplay doesn’t even involve using your characters... in a genre built entirely around collecting characters

Truly one of the business decisions of all time

13

u/The_Penguin_22 7h ago

The game takes 0 risks or innovation aside from the factory (which is also something only a select number enjoy) in an already over saturated market of 3d open world gachas. Combine that with very weak storytelling, dry patches and a convoluted gacha system, I guess this was bound to happen.

12

u/4to5enthusiast 7h ago

factory filter and characters not relying on dupes + little incentive to pull said characters but mostly factory ig

2

u/Decent-Ad-2755 6h ago

Well r/Endfield says if you don't like it quit

OK

-2

u/ArCSelkie37 7h ago

I do wonder how big that is… having only bought battlepass/monthly for most the game I have most limited units and a fair few of their signatures.

I’m definitely not particularly incentivised to whale.

16

u/ZuruiKonzatsu 7h ago

That is the point, endfield is a good game. But a terrible gacha. There is no replay ability. Factory gameplay is niche but even for those who like it there is nothing to do once you are finished. Equipment farming is too easy giving you no reason to keep farming for it. On top of that the first few patches were tiny with barely any content. Not to mention it's terrible pull system where even winning 5050 feels bad.

3

u/Single-Builder-632 7h ago

Yea thats a good point lack of replay-ability though ironically i believe thats partly by removing the worst part of other gatcha games, the grind for good stats. 

But yea i also stoped playing im just curious why its falling off when i think it fixes manny issues with other gatcha games, but i think its been answered. 

14

u/Sea_Dish5750 7h ago

I mean...there are multiple things that affected it initially, but obviously the biggest one is the factory. Even though you can mostly ignore it and just use blueprints, just the existence of it means most casual players will turn the game off and never look back.

People were saying this even before it launched. Factory gameplay is just an extremely niche space compared to what the other 3D gachas are pushing for.

Another thing that I personally think affected it is the fact that it had 0 endgame modes on launch. I have never seen a 3D gacha game release with quite literally nothing to test your teams/characters on and feel your progression. I was baffled by that decision. The result was that most people never bothered to learn the combat and so we still have people pushing agenda that the combat is trash now.

These days, there are multiple modes to test your teams on, so now it's fine, but still...

5

u/Single-Builder-632 7h ago

Yea i get that i just felt since they were improving everything in the game every patch seems like it would stabilise rather than dip.    But tbf i’m not playing it anymore either.  And i think the combat is just not as good as things like zzz and wuwa. 

Still kinda surprising that its going down every month. 

1

u/Decent-Ad-2755 6h ago

Just doing blueprints doesn't solve the factory issue, you still need to do the ore nodes, now gas nodes etc else you won't have the materials to keep producing, people who just wants combat need to do so many chores

It's just irritating

5

u/Antares428 6h ago

It's less about Endfield doing something wrong, and more about Endfield doing nothing.

There's really nothing to play for. All good parts of the game, are one-time only, and are like 2-4h per patch. There no good repeatable, replayable content, and combat system, while interesting and unique is rather tedious for daily interactions.

28

u/BusBoatBuey 7h ago

The story is ass, basically has every problem Wuwa has except character count in scenes improved. The factory gameplay is incompatible with the Genshin-style partial rollout of a region overtime, as you constantly have to just scrap everything and start over. Event gameplay variety is lacking. Also, factory building on anything except KB+M is a nightmare.

It does a lot wrong.

-7

u/YoshiCookiesZDX 7h ago edited 6h ago

I think Wuwa's story has been pretty good for a while now but to each their own.

20

u/BusBoatBuey 7h ago

It certainly has not. It has all the same issues as the first year. The setting is extremely shallow with everything somehow being propagated by Rover or The Lament, with a possibility of Rover being connected to the propagation of The Lament as well. That means every story somehow ends up leading to Rover or Lament without variety.

Furthermore, the setting is so boring and restrictive that the writer frequently have to dump characters into a mind realm or another type of arbitrarily isolated space to give the character "backstory" because it is impossible to do in the actual setting. The current update does this again.

In fact, there have been no characters in the past year that did not either have a backstory subspace segment or past connected to Rover. Sometimes both. It is just outright impossible for the writers to actually write anything happening in the world and these characters when shackled to such an underdeveloped setting. The game has the writing quality of a mediocre Qidian novel series.

1

u/YoshiCookiesZDX 6h ago

Fair enough. Maybe I just expect less from my gachas. Never thought about any of that stuff.

-4

u/Single-Builder-632 7h ago

Fair enough but People really liked the most recent story chapter and i mean the main story not the idol one. And thr boss was awesome. 

I critasize the rest of the story as much as anyone. But the most recent one wasn't bad it was really character focused. 

3

u/ArcaneBrocoli 6h ago

It depends, the last patch was the point where a chunk of my friends decided they were going to drop the game at least semi permanently.

It was just more of what they already disliked about Endfield, the introduction of an actual big bad evil society of sorts and nothing of substance in the way of sociopolitics has them convinced that Endfield isn't going to be handling the same type of themes and storylines that they play Arknights for

8

u/BusBoatBuey 7h ago

But the most recent one wasn't bad it was really character focused. 

Why do you think being "character focused" means it isn't bad?

-4

u/Single-Builder-632 7h ago

Because its not just about the mc and the greater plot its about actually fleshing out the story with meangfull interactions. 

Stories mean nothing without soldi motivation. 

9

u/BusBoatBuey 7h ago

What motivation? The bad guys did a little dance and then fucked off to another planet.

-1

u/Single-Builder-632 7h ago

Motivation to protect there people and land. And to reconcile with the characters trauma. 

6

u/BusBoatBuey 7h ago

They are moving to another planet. What "land?" What "people?" They were basically rest stops in the story for an uninteresting MC.

0

u/Single-Builder-632 7h ago

Yea but if you care about the character then you care about what haleness to the land and people around them its nothing to do with the mc. Its to do with the new characters. 

Dont see why thats not understandable, you can say its not good for a long term gatcha game but its still how storytelling works. 

This next part is an analogy: 

No-one cares that kripton exploded we care that clark Kent is distressed by it. 

→ More replies (0)

6

u/ArcanumRealm 7h ago

It doesn't have anything unique yet besides the factory. Is the combat better than ZZZ/Wuwa ? No it isn't. Is the story better than Genshin? No it isn't. And the factory is too easy for og arknights players but too hard and annoying for new players. So they somehow managed to hit the sweet spot where both sides are not that hung about it.

1

u/Decent-Ad-2755 6h ago

You know why, the FACTORY

-3

u/SnooWords1612 7h ago

Endfield and NTE PC revenue is about 60% of their total revenue. While yes, Endfield doesnt perform AS GOOD as others, its nowhere near unhealthy.

16

u/Single-Builder-632 7h ago

Yea but it’s going down at a steady rate, which is concerning for the games future. 

5

u/kuraokami89 7h ago

I'm worried for azur promilia, Silver palace and other gacha games focus more in PC and PlayStation rather than mobile

4

u/Single-Builder-632 7h ago

This was always gonna happen as the money becomes more spread out but i kinda agree i think peoples appetite for these kinda of gatchas is probably waining. 

Thats why i also think ananta is doing something pretty clever. Its similar to nte but its going fully into the gta saints row route rather than trying to stick with the genshinisums. 

Though i hope we still have telepathic powers to throw stuff like cars and street lights around, that seems to fun not to have in an anime game. 

-1

u/Budget-Ocelots 4h ago edited 3h ago

Why? WuWa is 85% PC, and that data was from last year from Tencent. It is probably higher now at 90% with Steam and all the graphics updates.

People are leaving mobile to play on PC and consoles to experience the better experience on these devices. So if WuWa can make 1B+ with PC gamers, then it is okay for other companies to not optimize for mobile gamers, or be bother with mobile.

The future is leaning toward PC gaming if company is making a 3D open world game. Then again, WuWa might be a fluke and captured a higher % of PC gamers than other games since it is the first gacha game that highly focused on graphics unlike GI.

2

u/Gishra Nikke, Endfield, WuWa, Reverse 1999, Arknights, NTE 6h ago

Not really, revenue was up last month compared to June due to new patch with hyped story and hyped banner, plus a few half anniversary store deals. This month the only new story content was a character questline. Liino, the only new banner this month, was much less hyped than Arcane was last month. This month was never going to do as well as last month.

-7

u/Putrid-Butterfly334 7h ago

In endfields defence liino being a 6 star caught us off guard since most of us expected her to be a 5 star operator which definitely affected her performance negatively

17

u/Existing-Extreme9240 7h ago

If she was a 5* Endfield would make even way less money

11

u/CardboardThinker 7h ago

We were? The game hasn’t released a new character besides 6 stars since launch. Even now, Purrchena is the first new non-6 star, who came out of nowhere and was immediately confirmed as welfare.

7

u/AlterWanabee 7h ago

Is Endfield even planning on releasing some 5*?

10

u/ninonetturbino 7h ago

Tomorrow

6

u/senryuu- 7h ago

next patch is giving out a maxed out 5* called Purrchena + her weapon, also maxed out. her design is not what you normally expect from these 3d gacha games too

2

u/AlterWanabee 7h ago

You mean the robot? It's a 5*?

4

u/Dismal_Protection822 7h ago

This creature

2

u/Advendra 7h ago

No way anyone expect Liino to be 6-stars lol why would you think she is 5-stars lol I literally skip Arcane even when they were not released yet, because I aim for Liino for my Fangyi team.