r/virtualreality 4h ago

Discussion Skyrim VR with DLSS 5 + Mad God Overhaul — Sneak Peek

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0 Upvotes

Both eyes


r/virtualreality 12h ago

Discussion If Valve gives every Steam Frame owner Half-Life: Alyx for free, is that enough to make the headset feel like a proper VR launch?

14 Upvotes

Alyx is still one of the best showcases for VR, so bundling it makes complete sense. But it’s also a six-year-old game.

Would you rather get Alyx free with the headset, or would Valve need a completely new first-party VR game to really sell you on Steam Frame?


r/virtualreality 10h ago

Photo/Video Simracing in mixed reality with Vision Pro

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0 Upvotes

r/virtualreality 9h ago

Photo/Video E33 UEVR + DLSS5

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0 Upvotes

I'm actually surprised how good it looks in-headset.

Note: beard/mustache artifacts are not because of DLSS5, it's just a per-eye rendering bug.


r/virtualreality 11h ago

Self-Promotion (Developer) I left home five years ago, so I rebuilt it in VR and invited my friends over

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0 Upvotes

Hi everyone. Honestly, I've never used this story on Reddit, and I'm not sure myself how right it is to show something this personal in public. But then again, I'm a developer, and my job is to talk about my game and about the problem it solves. So I decided to go with it.

I left my home more than five years ago. I've lived in quite a few countries since then, and honestly I still see that country house in my dreams, an hour outside a big city, the one where I grew up and spent the best years of my youth.

To be honest I don't really hope to see it again. I don't think about it often, but when the memories come back, the homesickness gets pretty heavy.

I miss my friends just as much. We had a tradition, once a month we got together for board games. Monopoly, cards, tabletop role playing games where one person tells the story and everyone else argues with him, and Bunker, a game that's very popular where I'm from, where you decide who gets to stay in the shelter and everyone lies about who they are to get inside. If a game felt too expensive to buy, we rented it.

You will ask what I'm writing all this for. Because everything above is the explanation of why I'm making Homespace. It's a game about building the house of your dreams in virtual reality, photorealistic, wall by wall, and then walking around inside it in a headset at full scale. For me that's the house from my childhood, for someone else it might be the house they can't afford yet, or a fantasy castle.

And then, once the house is built, it keeps living. You can get together in it with your friends for board games, which is the first thing I'm going to do myself, watch movies together, build something new together, or go and look at what other players have built. Chess and mahjong already work in the game, and Dungeons and Dragons is what we're building next. Or you can just upload your favorite book into the game and read it by the window, with the fireplace going and whatever view you decided to put outside.

I know a lot of people would want the same thing, to build the house of their dreams. And honestly, several tens of thousands have already wishlisted the game, so the idea seems to land with someone besides me.

I'd really like to hear what you think about the idea. I'd be grateful for your comments, and if you want to join my community, the links to Steam and Twitter are below. Wishlist it and follow the Twitter so we stay in touch.

P.S. I wanted to write this post to get followers on Twitter and wishlists on Steam, and instead I got emotional, so now I'm going to open a bottle of beer and think about my carefree childhood.

https://store.steampowered.com/app/2508170/Homespace/

https://x.com/Homespace_HS


r/virtualreality 9h ago

Self-Promotion (Journalist) Pimax Back to School Sale! September 1st - 20th.

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1 Upvotes

r/virtualreality 8h ago

Self-Promotion (Developer) Reading might be the most underrated thing a headset can do. I spent a couple months finding out.

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0 Upvotes

Everyone measures headsets by games, and I get it. But the thing that actually keeps mine on my head the longest now is reading. Text in current headsets is sharp enough that you stop thinking about the screen, and it turns out where you read changes how long you read. A chapter in a snowed-in cabin or sitting in orbit is a different experience than the same chapter on a couch — your brain does half the set dressing for you.

So I built an ereader around that idea, and it launched on the Horizon Store last week — HoverTome. Rather than repost my feature list (it's on r/OculusQuest if you want it), the short version: bring your own EPUBs/comics/PDFs or read the 96 classics it ships with, pick from 17 places to read, fully offline, no account. And as of this week it's fully hand-tracked — you can put the controllers down and turn pages with your fingers, which is exactly as it should be for a book.

Trailer: https://youtu.be/WswtnvBEzCY · Store: https://www.meta.com/experiences/hovertome/1056683397316514/

What I'm actually curious about from this crowd: does anyone else use their headset for something quiet? Reading, writing, just sitting somewhere? I think "calm VR" is wildly underserved and I'd love to know what else people want from it.


r/virtualreality 7h ago

Purchase Advice PSVR2 or MetaQuest3?

7 Upvotes

Hey everyone!

Recently, my wife and I decided that we both wanted to get into VR. She wanted a PSVR2, while I was more interested in the Meta Quest 3.

Just to give some context: we only have a relatively weak laptop with a maximum of 12 GB of RAM, so PCVR performance is also something I'm concerned about.

She ended up buying the PSVR2, but after trying it myself, I was honestly a little disappointed.

Don't get me wrong, the image quality is definitely better than the PSVR1, but I noticed several issues:

-The front-heavy weight constantly made me readjust the headset on my head.

-Motion sickness seemed worse for me than with the PSVR1.

-Whenever my wife and I wanted to swap the headset, we had to readjust the eye/IPD settings.

-And probably the biggest issue for me: the game library feels quite small.

-It also doesn't have backwards compatibility with PSVR1 games, which was a big disappointment.

So now I'm wondering if buying a Meta Quest 3 would make more sense than buying a second PSVR2, especially since we'd like to be able to play VR together.

I know very little about the Quest 3, so I'd really appreciate some advice.

A few questions:

-Does the Quest 3 have access to the full SteamVR library, or are there limitations?

-What does the Quest 3 offer that the PSVR2 doesn't?

-Would Minecraft VR be possible on the Quest 3?

-Since our laptop isn't very powerful, how realistic would PCVR be for us?

-I also have a Steam account with, let's say, a 100% discount on every game 😅. Would it be possible to use that Steam account with the Quest 3 for PCVR?

Would you recommend getting a Quest 3 as a second headset, or would it make more sense to just get another PSVR2?

Thanks in advance!


r/virtualreality 2h ago

Purchase Advice Thinking of buying a meta quest 3 can i play it without a PC? Can I plug in and play PC games?

0 Upvotes

If i were to buy a game and its available on Meta Store or Steam Store is it better to buy in steam Store? If you plan on plug n play?

Can it play roblox/minecraft vr?


r/virtualreality 8h ago

Self-Promotion (YouTuber) Pimax Crystal Super Is A VR Gaming Masterpiece!

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0 Upvotes

Got my hands on the Pimax Crystal Super and I am now back in love with VR!

Huge thank you to Pimax for letting me review this headset!

Get a Pimax VR Headset at a lower price! Using my Discount code "FERRARI"
Website Link: https://store.pimax.com/?ref=theferrariguy


r/virtualreality 4h ago

Question/Support How to i play steamvr games without lag

0 Upvotes

i wanted to play half life alyx and it went well at least until the elevator section then it started lagging when i got in the truck thingie its not that the game lags just the connection to the pc lags


r/virtualreality 8h ago

Question/Support Guys, what's better: buy Meta Quest 2 or save up for Meta Quest 3s

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0 Upvotes

r/virtualreality 19h ago

News Article Steam Frame owners will reportedly receive a free copy of Half-Life: Alyx

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696 Upvotes

r/virtualreality 3h ago

Self-Promotion (Developer) You can now try Quest3's 207Hz smooth framerate with The Unity Cube!

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2 Upvotes

I wanted to try the new 207 Hz mode on the Quest, so I updated my simple app The Unity Cube on the Quest Store to support this crazy framerate. Thanks to this, I was able to see that 207 Hz feels incredibly smooth, but there are also some small "halos" happening when you move your head. In the article, I explain to you how to try these crazy high framerates, how to implement them in your app, and also give you my impressions about this new modality. Enjoy!


r/virtualreality 4h ago

Purchase Advice - Headset steam frame vs pimax dream air SE

3 Upvotes

i genuently don't even know atp, the frame hype is going through the roof and people are going crazy over it and the pimax just keeps getting better software over time. So i'm torn on which i would go for. Both have ET and are gonna be good, buuut the PDASE has uOLED at 2560x2560 and is wired + basestations; On the other side the frame has lower fidelity LCDs with a lower resolution BUT inside-out tracked and wireless.

Both are light enough, Both can be modded easily, Both can have lower ft added to them.

I mainly play vrc so I would go to convenience (aka steam frame with fluxpose trackers which are not out yet) but I would like the uOLED high fidelity visuals of the PDASE and that gets me stuck with basestations for a longer while (which i feel like i'm gonna have problems later on)

I've had experience with the quest pro (continuous space calibration with tundras, also current setup) valve index and rift s (mainly beat saber).


r/virtualreality 21h ago

Discussion I feel like the VR Mod scene has outgrown Discord for communicating around each mod. Any viable alternatives?

41 Upvotes

So far, the hub of VR mod communication has been the Flat 2 VR Discord. That worked great for a while but with so many new mods in progress, Discord apparently doesn't support the amount of channels necessary to host them all.

I've seen several breakdowns of Discord alternatives but nothing focused on what the VR Modding Community needs. The most useful features seem to be:

  • Per mod channel groups, each with assignable ops
  • Chat channels - announcements, discussion, media collections, etc.
  • Thread channels - bugs, help, etc.
  • Open and ops-only channels
  • Support for at least hundreds of channels
  • Support for at least thousands of people

Has anyone been looking into this already?


r/virtualreality 3h ago

Self-Promotion (Developer) Ghost recon wildlands VR mod, now with 100% more hands!

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78 Upvotes

Finally got IK arms and the weapon is bound to the hands. 2 handed needs some more polish but it is possible to grip and release the weapon. There can be some texture warping but I have added a “wingspan” calibration which hopefully will fix the issue!


r/virtualreality 22h ago

Photo/Video I always thought playing Binding of Isaac like a miniature diorama would be neat and fun, and it is!! Working on a mod

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194 Upvotes

Is it also almost lore accurate since it's all in Isaac's head!

I'm thinking about making a toggleable first person mode as well just for fun.

Learnt a lot while doing this and yes, using Claude with some previous knowledge. It isn't as easy with the game not running on a well stablished engine.

Would you be interested in this?

I'd say this is in Alpha as there's a lot of bugs and polish to do


r/virtualreality 9h ago

Photo/Video Color Passthrough Module for Steam Frame leaked

146 Upvotes

https://reddit.com/link/1w4dh1v/video/tdg4lpc64xmh1/player

Features: Correct human IPD for cameras (no spatial warping in passthrough), 64mm spacing for cameras *5K 4928×2464 (Stereo 2464×2464) native at 60 fps, but up to 72fps and 144 fps with special configurations and software.

Field of View 125 x 105⁺° FOV (binocular) ⁺Up to 125° vertical with software updates. Dual 32 megapixel sensors, 10 bit HDR capture supported

Currently, passthrough streams at up to 60 FPS. 72 FPS is available with a special configuration. 144 FPS can be supported with updated software. Realtime environment mapping (wot) Spatial Video recording 3D reconstruction/Gaussian Splatting support and tools.


r/virtualreality 19h ago

Photo/Video Street Fighter 2 VPX BGFX 10.8.1 PCVR / Q3 (VPW Table)

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46 Upvotes

Another phenomenal release from the VPW crew! Fresh off an update, and like most VPW tables, it really tests system performance.

Quick note on performance: any stutter in the video(s) comes directly from the Quest's built-in recorder, not the PC / table. This table runs a Color DMD, but BGFX 10.8.1 currently has a bug capture issue preventing it from showing up on the table in VR, I do see it on my desktop in color.

Thinking about starting a subreddit dedicated entirely to showcasing quick VR clips across 600+ VPX tables? Thought? Watching early VR gameplay clips is what originally inspired me to jump into VPX VR, but high-quality gameplay videos have always been pretty scarce. Some of these VR room environments alone are just too cool not to share.

*Keep in mind BGFX 10.8.1 still has lots of things to iron out.

Cheers!


r/virtualreality 6h ago

Self-Promotion (Developer) LUNAR CHRONO: After months with the demo, I finally have the full version. What do you think?

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19 Upvotes

After just over a little year of development and tweaks and more tweaks… I'm satisfied with the experience it offers :)

They just released the official version on Meta:

https://www.meta.com/es-es/experiences/lunar-chrono/1326942803824815

There’s a demo available too if you’re interested.


r/virtualreality 4h ago

Discussion Lag issue while playing half life 2 VR mod.

6 Upvotes

Hello, after a break of several months, I've decided to get back into VR, but i'm experiencing significant latency issues with the VR mod for Half-Life 2 Episode 2.

Oddly enough, it worked perfectly before.

I had the same problem with Half-Life: Alyx but i was able to repair Alyx using "OculusDebugTool" by changing the "video codex" value from standard to h265.

Sadly it dosent fix the issue for half life 2 ep 2.

I would be very grateful if someone could help me resolve this issue, thank you.


r/virtualreality 3h ago

Discussion flatout4 vr + wheel praise and question post (its amazing)

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9 Upvotes

Hey there , so if you haven't tried flat our vr 4 total insanity then pls do as its amazing.

But I strongly recommend buying a wheel for it (and other vr games) as its a game changer.

I am not a fan of driving other than mario kart and i've never owned a wheel but if you like mario kart or dayotona usa or ridge racer or rage 2 or mad max (any arcade racers) or ...FUN , then this is a must have and worth the steep asking price.

We bought the thrustmaster t300 rs gt with pedals and it just works out the box and makes you believe you're really there! We had no motion sickness but i know others have.

Good work devs, I hope you keep supporting this incredibly fun arcade racer!

QUESTIONS:

PC VR / q3 / VD / 3080 / win 10 / TM T300 RS GT

  • if you have this game do you know how to change the in-game icons from xbox to playstation ?
  • Do you have suggestions for the best wheel setup controls and button mapping? (as default is blank).
  • What are your settings for optimisation? ingame and on virtual desktop. Looking for less muddy visuals with no frame drops.

And any other tips for wheel owners on this game (or in general).

Thank you []-)


r/virtualreality 12h ago

Question/Support Psychonauts 2 via UEVR

5 Upvotes

So long story short, I finally decided to give UEVR a try with Psychonauts 2. First of all, I'm in awe how easy it was to make Psychonauts 2 run in VR an how amazing it looks and runs on my rtx 5070 TI. Just... wow.

Now for the questions. I wonder, is there any way yet to make shadows work correctly (no blinking) without turning them off completely or using Synchronized Sequential option (that apparently crashes the game frequently, or so I read).

Another question: UI text bubbles don't show up in VR for me (must peek on monitor to see it and advance the game). Any way to fix this?


r/virtualreality 13h ago

Question/Support Simulators that work well with UEVR

7 Upvotes

I’m currently deep into a simulator phase and have been playing Police Simulator: Patrol Officers through the UEVR mod for a while now, so I wanted to ask which games work just as well.