Hello all.
I hope you are having a pleasant bmk holiday Monday?
You may remember about a year ago I launched a game called UK Railway Tycoon. Due to not being happy with the initial design and the flow of the game I went back to the drawing board and decided to take it offline.
However, after much work I am now in a position to start revealing details about the new game.
A deep, data-driven UK Train Operating Company (TOC) management simulator built in C#/.NET, focused on real-world rail economics, route tendering, and operational reliability.
DfT & Open Access Bidding: compete against AI rail groups in government tender boards (Passenger Service Contracts) or take on full farebox risk with Open Access paths.
Realistic UK Rail Economics: Balance Network Rail Track Access Charges (FTAC & VUC), passenger yield models, and rolling stock leasing fees.
ROSCO Fleet Management: Lease bi-mode, electric, and diesel multiple units (from Class 800s to Pendolinos and Turbostars) based on route electrification and passenger demand.
Schedule 8 Delay Attribution: Real-world delay mechanics—claim compensation from Network Rail when infrastructure fails, but pay out when fleet breakdowns or crew shortages cause delays.
Passenger Satisfaction & Delay Repay: Maintain your Public Performance Measure (PPM) to protect your operator reputation and avoid massive Delay Repay passenger compensation payouts.
Spreadsheet-Deep Management UI: Designed specifically for management and tycoon purists who love detailed ledgers, timetabling, and financial forecasting over casual graphics.
You may be aware the last version of the game was web based, however I have decided to make this desktop only and for Windows
When the game releases it will be available on a website with a demo version of the game available for free.
Any questions or suggestions please let me know. I'd be happy to hear them 😄. If you would like to beta test the game please also let me know.