r/simracing 11h ago

🧐 Customer Review Heusinkveld Neon Sign Size Reveal: It’s MUCH Bigger in Real Life Than It Looks! #heusinkveld

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1 Upvotes

I'm very self conscious and don't upload many videos like this to my channel, i more just race and live stream, but i have made a video and added some thoughts on the light, any general feed back on the video is much appreciated. thank you


r/simracing 19h ago

Discussion Ten minutes of training a day keeps my spinning away!?

9 Upvotes

When learning piano, we practice specific finger patterns and techniques.
In martial arts, we practice individual punches, kicks and blocks.
In tennis, we practice serves, forehands and backhands.

Before all of that eventually becomes one smooth, complex skill.

In German, we have a nice word for this: Trockenübung.

Basically: practicing a movement separately before using it in the real situation.

Why do we do that?

Because isolating and repeating specific movements is a proven way to build motor skills before having to use them in a much more complex situation.

Take piano as an example.

If I just keep playing complete songs over and over again, I will probably improve. But if I never specifically learn how my fingers need to move for certain patterns, I will eventually hit a point where fast or difficult passages become a problem.

Even worse:

If I learn certain movements incorrectly from the beginning, I may build habits that are really difficult to get rid of later.

Or, less scientifically: Watch Jackie Chan movies or Karate Kid. šŸ˜‚

They also don’t start by beating each other up for three hours and hoping that eventually turns into karate.

They practice movements. Again and again.

And at some point I started wondering:

Why should sim racing be any different?

Of course sim racing is much more than pedal movement.

Reaction time.
Attention.
Track knowledge.
Vision.
Racecraft.
Car control.
Probably another hundred things.

But a pretty important part of it is also making extremely precise inputs with the steering wheel and pedals.

How much brake pressure?
How quickly do I build it?
How smoothly do I release it?
Can I hold 10% brake?
Can I hit the same pressure five times in a row?
Can I transition from brake to throttle without upsetting the car?

If I just drive and drive, I will probably get better at those things eventually.

But maybe it takes much longer than necessary. And maybe I’m also practicing my mistakes at the same time.

So I started asking myself:

Wouldn’t it be more effective to spend 5–10 minutes every day deliberately training those basic motor skills, and THEN go racing?

Not three hours of pedal training once a week.

Just consistently. 5 minutes. 10 minutes.

And then finally do what we all actually want to do anyway:

Race. šŸ˜‚

That idea is why my girlfriend and I built a free browser-based pedal trainer called SIXTYCM. (Why SIXTYCM? Because apparently the problem sits about 60 cm from the monitor. šŸ˜…šŸ«£)

We first posted an early version here about five days ago.

Because we mainly wanted to find out whether this training approach even makes sense for other sim racers, we built the first prototype heavily with AI assistance.

The app analyzes different parts of your pedal movement, tracks progress and tries to adapt training towards the areas where you struggle most.

The response to the first post was much bigger than we expected. People actually tried the thing. šŸ˜…

They showed us hardware problems, suggested improvements and pointed out things we didn’t even realize were confusing.

Since then, we’ve already made several updates based on that feedback.

But we also don’t want to start filling r/simracing with every tiny update.

So we created r/SIXTYCM.

If you want to try this training approach with us, give feedback or just follow what happens with the project, you’re very welcome there. ā¤ļø

And of course we’d still love more people to try the trainer and tell us where it works, where it sucks, where we’re completely wrong and which functions you miss.

But what I’m actually more interested in is the bigger question:

Do we sim racers sometimes train by simply ā€œdriving moreā€, when we could train individual skills much more deliberately?

Or do you think isolated pedal and steering practice has limited value because those skills only really make sense in the context of an actual car, track and corner?

And if you would isolate individual skills:

Which ones?

Cheers,
Katya & Mark

P.S.: For the ā€œAI slopā€ comments: yes, I use AI to translate longer posts from German into English. Mainly so nobody gets physically ill trying to read my English. ā¤ļøšŸ˜‚


r/simracing 2h ago

Clip I made the Forza speedometer realistic

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0 Upvotes

Hey everyone, I'm Views, a networking engineer. This is a project I've been working on for some time, and I'm happy to share it with you all.

The normal Forza speedometer shows the car’s ground speed, but it doesn’t show what the driven wheels are actually doing when they spin or lock. I found this ironic, since the FH6 developers spent a ton of time bettering the physics in this game and they actually expose each wheel's data locally. I wanted that information without turning the screen into a giant telemetry dashboard, so I built Wisp.

This is a gameplay capture I just took using the latest version of Wisp. It shows wheel-indicated speed, G-force, and a HUD designed to be a 1:1 copy of the native game. The speedometer has less than 5ms of latency, so it's essentially a better version of the stock speedometer without giving any performance up. It's free, open source, and I plan to support it for a while. I'd love some feedback!

Source:Ā https://github.com/Views2k/Wisp

Download:Ā https://wispoverlay.com/


r/simracing 20h ago

Discussion How LMU works so good under VR?

0 Upvotes

I'm purely curious, because I absolutely love the VR experience in this game. It seems like magic, the graphics doesn't degrade that much if at all, but it runs smoothly under 90fps for me. The only thing I've noticed is probably lower texture resolution or render resolution, but my VR reported at 100% so I guess it's the game internally rendered at a lower resolution, not at VR level? I don't exactly know, but it looks good still.

Probably my choices are bad, but other games like AC Evo and BeamNG neither have the same graphics under VR nor have the same performance. In fact, it feels very strange that AC Evo even has DLSS, at the absolutely bare minimum low graphics, I still can't get stable VR experience. BeamNG was good before 0.39, and in 0.39 there seems to be some instability issues so I can't take on that as well. As well as for UE mods like EA WRC or ACR, they all pretty bogs down the performance. Just LMU, I've found it look just as good as the flatscreen and runs perfectly smooth under 90fps. Just probably the render resolution is a bit lower.

How does LMU achieve that? What other games should I expect for the same level of LMU? Seems that I don't have much good sims running good under VR unless I get something like 5090.


r/simracing 3h ago

Rigs The best Quick Release system out there right now?

0 Upvotes

Sim racing has evolved drastically since the pandemic. Tons of new companies have emerged, some pushing closed ecosystems while others give us the freedom to mix and match hardware. Almost every single one of them has engineered their own quick-release system. After a lot of research, hands-on testing, I’ve come to the conclusion that one specific QR stands entirely above the rest. From the design, the solid metal construction, and the choice of premium materials, it is just flawless. Best of all, it's so practical that I can literally connect my steering wheel to the direct drive base with only one hand. While the official manufacturer's version of this QR is quite expensive, aftermarket companies have replicated the design to the point where it’s genuinely hard to tell the difference. There are even sophisticated alternative versions out there with integrated chips that trick the wheel base into thinking you are staying within the official ecosystem, all for about a third of the price. Because of that cross-compatibility and build quality, I truly believe this style is the best QR option on the market at this time. I’m intentionally not mentioning any specific brands here so this doesn't get misjudged as an ad, but if you know, you know!

What quick-release system are you currently running on your rig, and are you happy with it?

(I'll drop the picture in the comments below because Reddit is glitching my image uploads right now!)


r/simracing 19h ago

Clip This was quite the save ehā€˜ - never expected to spin out there

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0 Upvotes

Yeah I know, it isn’t really a sim. I just wanted to play something different in a while. After playing so much acc and lmu, this game is just fun, and for fun only.


r/simracing 1h ago

Question AC & Content Manager, racing for newbie

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• Upvotes

I switched from console to PC a while back, wanting a more immersive experience and hoping to get away from chaos monkeys lurking in PlayStation online racing.

I got Content Manager and all the plugins installed and spent a few months working out the controls and settings and lapping Nurburgring, Spa etc. I feel like I'm finally ready to join an online race (or at least practice laps with real humans!)

I joined the Danealue Racing community on Discord but am not sure where to go or what the protocol is for casual racing..

Mostly I DON'T want to be that guy who messes up someone's league!


r/simracing 19h ago

Question What’s a good beginners racing wheel?

0 Upvotes

Hello, I’ve never played a racing game before I’m interested in playing Forza and opened to other games my budget is around 250$ my budget is flexible if the other item is significantly better I am also opened to getting pedals with it hopefully I’m hoping it would come with it.


r/simracing 1h ago

Rigs Got this G920 and stand for $xx from a buddy, I need to know if there’s a best place to get the pigtails for the cords?

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• Upvotes

They packed in a hurry and I’m missing the cord into the power brick and the proprietary pigtail to USB.

Also I’m thinking of listing for like $225? What you think? Midwest USA.


r/simracing 1h ago

Question Need some budget sim racing shoes in canada

• Upvotes

What are you guys rocking? I got these cheap $10cad Walmart water shoes I love them for the price and feel except they are getting chewed up but my simsonn pedals and spreading rubber crumbs all over the pedal base. I don't want to spend 100cad on shoes. I'm looking for some cheap aqua shoes or alternatives that don't get chewed up.


r/simracing 22h ago

Question Preciso de ajuda com primeiro simulador e cockpit

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0 Upvotes

Sou nova na comunidade e vou comprar meu primeiro simulador (meu amigo me indicou o pxn v99), meu quarto é pequeno e eu queria montar um cockpit como esse da imagem e não faço a mínima ideia, pensei na possibilidade de fazer um mais compacto e usar no meu setup do pc mas não faço a mínima ideia do que eu posso fazer, alguém consegue me ajudar ?


r/simracing 6h ago

Discussion Torn between LMU and iRacing. Y

16 Upvotes

Hey everyone,Ā 
I’m stuck in a bit of a loop between Le Mans Ultimate and iRacing, and could really use some perspective from people running both. I’ve actually put more hours into iRacing, but I keep hopping back and forth.
Every time I try to stick with LMU, I hit the same two walls:
1. The scheduling/lack of races: The race gaps feel way too long. If you get taken out in T1, waiting nearly an hour just to get back into another official race is a total flow-killer.
2. FFB & Handling: The physics and force feedback feel a bit floaty and numb to me compared to what I'm looking for.
On the other hand, iRacing gives me the crisp FFB, physical weight, and instant back-to-back racing options I want. But the pricing model always gives me pause.
My main goal is to run the Porsche Cup. For those who actively race PCup, what is a realistic, realistic budget to get started and just have fun for a season or two? Do you usually buy the whole calendar upfront, or just grab a few popular tracks each season and skip the ones you don't care for?
Is the subscription + content cost genuinely worth swallowing for the quality of racing, or should I just hold out and hope LMU fixes its online ecosystem?
Appreciate any insights!


r/simracing 2h ago

Question What do y’all think ? nEw simracing Shoes?

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0 Upvotes

The Ew is for my feet.


r/simracing 10h ago

Question What other buttons should I add?

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8 Upvotes

My main race sim is iracing but I would like to keep it atleast a little universal (assetto corsa rally, LMU)

I built this button box from pokyorni but I can never decide stuff like this. Help me out and tell me why u chose what u chose! Thanks dudes


r/simracing 17h ago

Question Looking for a good F1-style wheel

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0 Upvotes

I'm getting more into the F1 games and want to get a proper formula-style wheel.

I'm currently looking at the Zeus-Formula, FSR2 and Formula-V2.5X. Which one would you guys recommend?


r/simracing 5h ago

Question fix logitech dfgt 20-ich degrees rubbery deadzone

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0 Upvotes

Hello,

Sorry for my bad English, i have a problem with my lovely DFGT, my wheel has like a 20 degrees deadzone, is there anyway to fix this?

i already tried to reset my pc, buying a new pc, changing usb ports, different drivers and different games

Please help guys🄺


r/simracing 1h ago

Clip João Vitor's Best moment in hill climb

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• Upvotes

r/simracing 6h ago

Question Why are sim racing pedals not staggered?

21 Upvotes

Get in any car with 3 pedals and you’ll find the gas pedal about an inch deeper in the cabin than the clutch and brake pedal that are at the same depth. But even high end pedal systems for sim rigs place all three pedals at the same depth. Why?

Edit: as many have pointed out, many pedals are adjustable and I just hadn’t seen enough setups with them staggered—sorry should have done my research. Perhaps a better question is do you stagger, and why or why not?


r/simracing 16h ago

Question Hows my seating position?, what can i improve?

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9 Upvotes

r/simracing 3h ago

Rigs my desk is WAY too thick for my wheel

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0 Upvotes

I bought a T98 ferrari 296 GTB but my desk is thick as hell, 9,7 cm and I can’t get a new desk, what do I do


r/simracing 2h ago

Discussion Looking for feedback on my lap of kyalami. 1:43.8

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1 Upvotes

This isn't my fastest lap but close enough. The biggest difference with this and my fastest time (1:43.3) is that I took a couple more corners in 2nd as opposed to 1st. But I'm wildly inconsistent with it (only hitting 1:43 3 times ever as opposed to hitting it in 3 straight laps with the gearing from this video). I know this time is middle of the pack and I'm simply looking to improve even if it means completely tearing down some things.


r/simracing 10h ago

Question Seat advice for aluminium profile rig

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0 Upvotes

Hey everyone, I’m currently building my own aluminium profile sim rig and will be using Moza R9, KS Pro and SRP 2 load cell pedals.

I’ve already seen that many people recommend getting a real car seat from a scrapyard, but I specifically want a fixed-back bucket seat, so please no recommendations of real car seats.

I’m currently deciding between the a replica of the Bride K109 Large (part number of the replica MN-FO-153) and the Trak Racer RS GT Rally Pro. My budget is quite tight, and I’m trying to stay under €250.

I’ve heard that Trak Racer has had some issues with customer support, but I’m mainly wondering about the quality of the seats themselves. How is the build quality, comfort, and durability?

I’m around 175 cm / 88 kg, so I’m looking for something comfortable and suitable for someone who’s slightly heavier for his size.

Does anyone have experience with either of these seats, especially during longer sessions? Which one would you choose or do you have other recommendations in said price range?


r/simracing 5h ago

Rigs What would you change or adjust?

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1 Upvotes

Hey everyone, I want to hear your perspective on what you would personally change about my setup.

Here is what I have:

Cockpit: Treq One aluminum profile rig

Pedals: Simsonn Pro pedals

Wheel/Base: Logitech G923

Ergonomics: I'm 182 cm tall, my eyes are 58 cm from the screen, and my seat is a marketplace find and the screen is 27' 1440p. Playing le mans ultimate gt3 mainly porsche

What would you change, adjust, or do differently? Would you move anything around, tweak the seating, or swap a specific part first or upgrade? Let me know what you'd do!


r/simracing 7h ago

Question Need help with a rally/drift/get racing setup

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0 Upvotes

Hello all,

I’m looking for some advice on a setup. Wheel, pedals, hub, seat, all that.
Im sure this question has been asked 100’s of times but I can’t seem to get a great answer.

So I just got a pc from a coworker and I want to use it to build a sim rig. I’ve seen a couple bundle deals that I’ll list but I’m not sure if they’re worth the money. I’d also like to get a rig to set it up with so any advice would be greatly appreciated!


r/simracing 8h ago

Question Truck (C10) simulator idea, is this feasible.

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1 Upvotes

Is this feasible? Bench seats, Hurst floor shifter, etc

I got this idea because my daughter is about to head off to college and I wanted a project I would be able to remember with her. I bought an 86 C10, and a fuel injection kit from Aces that I want us to install.

Now she has no mechanical background and I figured this would help her with that, while giving me some great bonding time before she heads off to start her life.

But with that said, I purchased a new dash kit for the truck since I had to get a new fuel pump kit, among other things. These parts will start piling up, and why not try to use them. I can just modernize the inside of the truck and then use all those original parts (mostly) on the sim.. Ive researched the big RPM tach with lights already and I can make that work with arduino chips, but what about the floor shifter, and anyway of getting power the dash, could the gauges work?

I have a 3d printer to print parts needed, my background is about 25 years of aviation maintenance. I just quit my job at Blue Origin and Im bored, lets hear some ideas to keep me busy please.